February 9

Indigo via iClone render test 3

2010: Month 03, week2 post @ Mellor TV

Hello once more and welcome to the Mellormedia blog.

Continuing our iClone 6 and Indigo render tests with a smaller project and less assets.

For this scene we have utilised the iClone default characters Mason & Heidi plus  props from a default iClone 3 project.

Feel like we’ve had a bit of success with render times and final output with this one.

Image1: iClone output [took a few seconds]

Copy of cars_iClone_render

[click to enlarge in new window]

Image 2: Indigo render with iClone lighting. [Left this one rendering for a day. lots of ‘white spots’ on mason’s clothing to sort]. I do like the look and feel of this image but the render time is just not a viable option to create a sequence with.

Copy of car_iCllight_indigo

[click to enlarge in new window]

Image 3: Indigo render with Indigo lighting. [Rendered for just under an hour due to taking break for lunch]

Copy of cars_indigo

[click to enlarge in new window]

As mentioned in the previous post, a test Indigo video render has been created from this scene. We chose 250 spp [samples per pixel] as our ‘sweet spot’ at 1080×720 size with 623 separate images to render. After a week of rendering and a little time slicing the audio to fit it in sync [even with both image sequence and audio exported from iClone at 25 fps there was syncing problem] the finished render is below. Hope you enjoy the little skit.

Well that’s this batch of testing over. We’ll think of another project to put iClone 6 to the test and report back soon. Until then, bye for now, DT



February 4

iClone and Indigo renders part 2

2010: Month 03, week2 post @ Mellor TV

Hello again cyber travellers and welcome.

In this post at The Mellormedia Blog we shall be continuing to explore the Indigo Plugin feature that comes with Reallusion’s iClone 6.

In the last post we featured the first rendered output from the software, so continuing the theme here comes the second one below.

For this scene we utilised the ‘Tribesman’ and ‘Beast’ characters that are from the iClone 5 3D Xchange resource pack, setting them in a ‘Scorching Desert’ scene which is obtained from the World Wilderness 3D scene templates.

For comparision we have rendered 3 images, 1 straight out of iClone, the 2nd via Indigo with iClone lighting and the 3rd via Indigo with Indigo lighting.

Image 1 – iClone output – rendered in a matter of seconds:

Copy of Indian_iClone_render

[click to enlarge in new window]

Image 2 – Indigo render with iClone lighting: Left this rendering for about a day… but I think it’s the best of the 3.

Copy of INDIAN_indigo_iClight

[click to enlarge in new window]

Image 3 – Indigo render with Indigo lighting, rendered for about an hour. I feel I need to understand the lighting better as I just couldn’t get the balance right between foreground and background lighting. This maybe due to the size of the 3d scene and/or the settings of the Indigo lighting. We will persevere.

Copy of indian_indigo

[click to enlarge in new window]

Well, that’s about it for now, hope you’ve enjoyed your read. In the next post we will be looking at the differences in render3. For this scene I’ll downsize a bit and possibly provide a short video to go with it too, until then, signing off, see ya!!!



January 29

New Year, new post, about time

2010: Month 03, week2 post @ Mellor TV

Howdy cyber world and welcome back to the Mellormedia blog.

“Where have you been?” I hear some say. “It’s been half a year since the last post, we thought you’d retired to a life of servitude and housework as a ‘stay at home dad’.”

Well… yes and no… The Mellormedia machine is up and running again and enjoying a little stint of iClone 6 exploration [in between the ironing, hoovering, cleaning and cooking duties].

Finally after upgrading my graphics card I can enjoy the bundle load of new features that Reallusion have added to the total redesign of iClone.

Tessellation. A big word that I had to look up the meaning to. Also the reason why my pair of SLI enabled Nvidia 9600 GSO graphics cards weren’t compatible with iClone 6. So, after purchasing a fairly cheap single ATI R7 240 4GB replacement, my display graciously lets me enter into the world of imaginative creativity and play we have come to know and love as iClonetime.

Now, were to start? What’s the same? What can I remember? Perhaps viewing a few of the ‘new features’ tutorials via Reallusion’s YouTube page may be in order.

The indigo plugin, hmmm, seems interesting, lets give it a whirl.

Utilising the new G6 characters [Mason & Heidi] and placing them into the courtyard / garden scene could be interesting.

Let’s compare the iClone render output to the indigo render.

I’m calling this one ‘She said no’.

 Scene exported from iClone [click to enlarge in new window]

Copy of Shesaidno_iClone_render

Scene exported via Indigo [with iClone lighting] [click to enlarge in new window]

Copy of shesaidno_indigo_iClight

As you can see there is some difference and there certainly was in render time too. The iClone render produced the picture in a matter of seconds, if that. The indigo render however took a number of hours. This, I think because of the lighting option chosen and size of the scene plus assets used. As you can see in the picture below, The Indigo renderer can use the iClone lighting or it’s own.

iClone to Indigo environment lighting and tone mapping options:

rendset rendset2

[click to enlarge in new window]

The lighting options are decided in iClone prior to export to Indigo but the tone map settings are mirrored in Indigo and can be adjusted whilst the render is happening. The tone map ‘response function’ gives a variety of options to choose different ‘camera film’ looks and feel whilst the EV adjust and film ISO can also be used to alter the difference in brightness.

In the next post here at the Mellormedia Blog, we shall see how my iClone 6 picture 2 render turns out after playing around with differing lighting options. Hope you have enjoyed your read, until next time, bye for now.